﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SharpNoisePCL
{
    public interface INoiseGenerator
    {
        float Get1D(float x);
        float Get2D(float x, float y);
        float Get3D(float x, float y, float z);
        float Get4D(float x, float y, float z, float t);
    }
}
